Tuesday, October 21, 2008


Ardabot4j is an open source autonomous vehicle controller written in Java created to work in the simulated environment USARSim. USARSim also aimed to provide robot developers with basic sensor, visualization, mapping features that sits on top of the popular game Unreal Tournament 2004 physical engine.
Ardabot4j project started as an assignment for Autonomous Robots class.

Ardabot4j is mainly written to work in DM-ARDA map which is a facsimile of the DARPA Urban Challange environment. We installed (soft-install, through a config file) a Tarantula 3D laser scanner which supplied us 3D range data. We then applied vertical scanline detection algorithm to define landmarks which in turn were used to map the environment. Then, using this map, the bot was able to navigate its environment.

Ardabot4j features include a Driver UI which also lets the user drive manually, and lets user observe vertical scanline algorithm at work, real-time. User can toggle scanline visualization on and off using the c key. For manual driving, the keys are e for forward, x for stop, f for right steering and a for left steering.

In Auto-Drive mode, Ardabot4j will take over control of the vehicle and start identifying navigatable locations. These targets will be shown in MapUI visually in green.


In order to install Ardabot4j, you must have Unreal Tournament 2004, USARSim and DM-ARDA map installed. See this documentation for more details. Then, in UT2004\System\USARBot.ini file, you make following changes:
Then, through Ant, you can fire up the UI using ant gui that will automatically connect to localhost port 3000. It is recommended you develop with UT/USARSim in server mode as seen below because gaming mode with full blown view (even when minimized) would eat up too much of your CPU processing power.
ucc server DM-Arda_250?game=USARBot.USARDeathMatch?imeLimit=0?GameStats=False
-ini=USARSim.ini -log=usar_server.log


Code Downloads

Ardabot4j is an open source autonomous vehicle controller written in Java to work in the simulated environment USARSim.


CmuCam4J aimed to create a bridge between AWT-independent image processing, JavaComm and J2ME. It's written to run on the JStamp board which carries a pure Java chip that is able to run Java bytecodes natively. The final code is able to interface to the CmuCam camera using JavaComm, convert the incoming data into a Java matrix which can then be processed by using image processing classes.


Monitor4jmx lets administrators and users of J2EE systems to monitor and observe a JMX enabled system through a easy-to-use user interface. Monitor4jmx can dynamically discover and inspect all MBeans and attributes on these MBeans on a server dynamically at runtime and offer this list for threshold monitoring to the administrator. The attributes selected by the administrator can then be recorded along with a user specified threshold value, which can then be watched by Monitor4jmx continously at certain intervals. Current MBean values are polled continously to find out if any threshold conditions are violated.

Presentations Using LaTeX

The templates shared here are based on the Power4 project kindly shared by Technische Universitat Darmstadt. We made some macro/shortcut additions on this package based on our intensive use of it for educational material preparation.

libSVM Wrapper

Here is a nice little Java wrapper for the libSVM package. libSVM allows reading from file format, our interface allows you to take in array based values and pass them on to libSVM. You can call the code like this;
SVM svm = new SVM();

double [] labels = {1,1,-1,-1};
double [][] values = {{2,2},{4,4},{10,10},{15,15}};
svm.train(labels, values);

double [] test = {13,13};

There is more on Github.